Cleric's Destroyer Maul

Cleric's Destroyer Maul sits on a scuffed pedestal in a sunlit corner of a shrine-turned-mercantile, its head a broad, blunt slab of iron that bears the fingerprints of a hundred anvils and the glow of runes worn smooth by ritual brushes. The surface bears a silvery patina where the hammer’s edge has learned restraint, while the sides are etched with an intertwining lattice of crescent sigils and the faint outline of a tethered chain, like a blessing pinned to a fallen gate. The haft is wrapped in cracked leather that has seen rain, heat, and quiet dusk, each layer a memory of vows spoken and kept. A brass ferrule seals the grip, and a small talisman of bone and glass—a relic from a healer-king's retreat—dangles near the base, catching the light and throwing it into a thousand tiny prisms. It feels cool to the touch, and the weight is perfectly balanced, as if the weapon itself decided how much mercy and how much iron to dispense in a single strike. Lore says the maul was tempered in the shadow of a long-forgotten order, the Clerics of the Iron Ward, who believed that the world survived not by softening its wounds but by exposing them to light and heat until they could heal properly. In the early days of travel between war-worn towns, this weapon appeared in the hands of a caravan’s guide, a man who spoke little and listened to the pulse of the road. When danger pressed, the maul seemed to hum with an almost holy patience, as if the stone corridors and crumbling arches of ruined temples shared their secrets with it. They say the sigils on the head shift in a moment of true need, aligning with the wielder’s intent—the moment when a healer’s breath becomes a shield, or when a wall of armored foes suddenly reveals a seam where a patient strike can save a life. The maul is not merely a tool of destruction; it is a ledger of mercy, written in iron and light. In gameplay terms, it is a weapon that carries the weight of that history into the field. When a guardian or a melee-focused ally grips Cleric's Destroyer Maul, the user finds that every strike resounds with a careful precision—hard enough to crack armor, measured enough to preserve momentum for the next breath of action. Used well, it can create openings for healing, pull attention from vulnerable teammates, and pin down advancing forces long enough for a charge of devoted action. It is the kind of tool that makes a party feel steadier under fire—an anchor that says, “We endure, and we endure together.” Its presence in a squad’s inventory often signals a story of travel, of healers learning to stand where they are most needed, and of warriors who carry more than raw strength—they carry a symbol. Market talk comes in softly, with the whisper of nomadic traders and candle-lit stalls. A seasoned buyer will weigh the maul against other legends, and the vendor’s stall might carry a ledger that records its condition and provenance. In the valley markets—or at the Saddlebag Exchange, where travelers trade tales and wares alike—the cleric’s destroyer moves from hand to hand with a quiet dignity, a price balanced by history and the promise of reliable service in the days when the road grows harsh. And so the maul continues, its story spreading like ink across parchment, shaping the way people fight, heal, and believe in a future worth defending.

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Average Price

0.00

Total Value

0.00

Total Sold

0

Sell Price Avg

65.958

Sell Orders Sold

0

Sell Value

0.00

Buy Price Avg

31.0516

Buy Orders Sold

0

Buy Value

0.00

Cleric's Destroyer Maul : Sell Orders

Price
Quantity
144.03551
79.9581
72.9581
69.9581
67.9581
66.9582
65.9581

Cleric's Destroyer Maul : Buy Orders

Price
Quantity
31.05161
31.05111
25.04081
20.03391
20.03381
20.02281
20.01031
11.00011
10.10071
10.101
6.971
6.96981
6.96061
4.03971
2.041
1.002
0.09991
0.041
0.039714