Strong Bandit Ward
Strong Bandit Ward sits in the palm like a smoothed river stone, its surface a patchwork of aged leather, riveted brass, and a central sigil burned into the hide with careful charcoal. The edge is serrated with tiny notches, as if the ward once rested inside a trapper's pocket and wore down with every step. The texture is a blend of oil-polished grain and stubborn grit; you can feel the history in the grain, as if the leather remembers the footfalls of a dozen corsairs and the quiet oaths of a guard who never slept. The sigil—a circle ringed with thorned vines and a small bandit's mask—seems to shimmer when moonlight hits, a hint of enchantment that the old hands insisted was more rumor than proof. In lore, it is tied to a traveling bandit lord who used wards to seal his hideouts against pursuit, to barter with wary caravans, and to keep a stash from being raided even after the route changed. In the world of the game, such wards are more than curiosities; they are practical tools you carry for those long routes between towns and out into the less-traveled camps. When strapped to the interior of a pack or set into a belt-hung pouch, the Strong Bandit Ward is said to awaken when shadowed by a threat, releasing a faint copper hum and a field of soft light that unsettles thieves and cushions the most stubborn blunderbuss surprise. It doesn’t conjure a fortress, but it buys seconds—the kind of seconds that save a camp, a map, a friend. Players use it to guard a convoy on a dusty crest, to mark a safe point during a raid, or to bless the space around a lone trader who refuses to travel without a friend by night. The ward’s defense is tempered, a whisper of resistance rather than a thunderclap; it is the difference between a hurried retreat and a calculated regroup. Market conversations drift around the ward as well. Traders exchange glances and numbers, counting the cost of keeping that amber glow in a bag and the risk of a counterfeit copy. The Saddlebag Exchange, a bustling node where caravans pause to trade scarce curios, becomes the chorus for such discussions. A well-worn ward can fetch a good price, and a pristine example can still pull a coil of copper or two from the pockets of collectors who prize history. The Strong Bandit Ward is not merely a trinket; it is a quiet hinge in the door between danger and daylight, a small artifact that reminds you why routes matter and why trust is earned in a single, decisive moment. Some owners claim it carries a memory of betrayal that taught the bandit to trust only the weight of a guard. Others insist the ward grows with its owner, absorbing grit—the red dust, the damp of river crossings—until it glows brighter when danger lies ahead. In the end, it’s not merely a disk; it’s a story you carry.
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Average Price
0.8867
Total Value
0.89
Total Sold
1
Sell Price Avg
0.8867
Sell Orders Sold
1
Sell Value
0.89
Buy Price Avg
0.1017
Buy Orders Sold
0
Buy Value
0.00
Strong Bandit Ward : Sell Orders
Price | Quantity |
|---|---|
| 99.3239 | 1 |
| 49.9939 | 3 |
| 19.00 | 3 |
| 18.9998 | 1 |
| 8.50 | 1 |
| 2.1016 | 1 |
| 1.95 | 1 |
| 1.65 | 1 |
| 1.354 | 1 |
| 1.0799 | 2 |
| 1.0795 | 2 |
| 1.0791 | 4 |
| 1.079 | 1 |
| 1.059 | 1 |
| 1.0588 | 24 |
| 1.0387 | 1 |
| 1.0287 | 1 |
| 1.0286 | 1 |
| 1.0284 | 1 |
| 1.0279 | 1 |
| 0.8867 | 9 |
Strong Bandit Ward : Sell Orders
Page 1 / 3
Price | Quantity |
|---|---|
| 0.8867 | 9 |
| 1.0279 | 1 |
| 1.0284 | 1 |
| 1.0286 | 1 |
| 1.0287 | 1 |
| 1.0387 | 1 |
| 1.0588 | 24 |
| 1.059 | 1 |
| 1.079 | 1 |
| 1.0791 | 4 |
21 results found
Strong Bandit Ward : Buy Orders
Price | Quantity |
|---|---|
| 0.1017 | 1 |
| 0.1016 | 7 |
| 0.1012 | 2 |
| 0.1011 | 44 |
| 0.101 | 5 |
| 0.1009 | 1 |
| 0.021 | 1 |
| 0.0209 | 250 |
| 0.0153 | 10 |
| 0.0129 | 1 |
| 0.0125 | 5 |
| 0.0103 | 2 |
Strong Bandit Ward : Buy Orders
Page 1 / 2
Price | Quantity |
|---|---|
| 0.1017 | 1 |
| 0.1016 | 7 |
| 0.1012 | 2 |
| 0.1011 | 44 |
| 0.101 | 5 |
| 0.1009 | 1 |
| 0.021 | 1 |
| 0.0209 | 250 |
| 0.0153 | 10 |
| 0.0129 | 1 |
12 results found
