Giver's Iron Hammer

Giver's Iron Hammer sits on the bench in the late afternoon light, a thing of quiet beauty. Its head, broad and square, bears dents from a hundred campaigns, each mark a memory. The steel wears a dusk patina, as if it spent the day listening to old stories. The handle is wrapped in dark leather that has seen better days, yet fits the hand with familiar certainty. Carved along the butt is a crest—two anvils crossed beneath a star—a symbol the locals call the Giver's mark, a reminder that weapons, at their best, are gifts when used to protect the vulnerable. When you lift it, you feel the weight speaking through your wrists, like a partner in labor, insisting on honesty and purpose. In market lanes where smiths barter and travelers trade tales, the hammer has earned a life beyond its forges. It is not merely a tool of ruin; it is a pivot in a story about craft, charity, and consequence. The Giver's name implies duty: to restore, repair, and lend strength when needed. In the hands of a disciplined guardian, it becomes a shield as much as a blade; in a seasoned crafter, a standard of workmanship. Its blows ring with a sound that pulses the ground, reminding that every strike carves a path toward a bridge or bastion. Gameplay-wise, the hammer offers more than brute force. It channels momentum into stuns, its attacks weaving into a rhythm that can break an enemy’s stance and open space for allies to step through. It is the sort of weapon that invites a partnership with teammates: a well-timed shove followed by a supportive shout, a calculated grab for control before a slippery foe slips away. People who carry it speak of it not as loot, but as a seed for a larger act—a mission to safeguard a crossing, to reinforce a village, to lend a hand wherehand overhand would otherwise fail. The lore surrounding the hammer grows louder when festival bells ring and caravans roll through the valley. Ancients say the Giver's order once hammered hope into the very metal of cities, and the hammer carries that memory forward, quiet and patient, like a rule that still holds true after a long night. Pricing flows through the lanes in whispers and dashboards alike, and the Saddlebag Exchange is the hum of the market's heartbeat. A traveler may trade a tale and a few glistening coins for a reasonable price, or bargain hard when the rain keeps merchants indoors. Depending on supply, cleanliness, and the enchantments tied to a quest, the hammer can fetch a fairly respectable sum, enough to maintain a smith's shop while funding another act of protection. It is, in other words, a weapon with a purpose that outlives the arm that wields it—an artifact that binds craft, courage, and a promise kept between neighbors who choose to stand together when the night grows long. Some nights, a smith patrols the road, hammer raised, watching strangers safely home.

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Average Price

0.012

Total Value

0.01

Total Sold

1

Sell Price Avg

0.0599

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0

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0.00

Buy Price Avg

0.012

Buy Orders Sold

1

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0.01

Giver's Iron Hammer : Sell Orders

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10.02711
10.02651
1.02531
1.01761
0.9919
0.82361
0.74251
0.74241
0.74221
0.55252
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0.0941
0.08754
0.07622
0.07611
0.0754
0.0724
0.0621
0.05992

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