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Savage Aim Materia VI

Savage Aim Materia VI Sale History

Region Wide Pricing and Sales

Median Price Per Unit Sold

300

Average Price Per Unit Sold

550

Average Purchases per day

133

Total Purchases per week

937

Average Quantity Sold per day

855

Total Quantity Sold per week

5,990

Region Price History

Region Wide Server Sales Distribution

Region Wide Stack Size History

This table shows the sale history for the last 7 days in your region by stack size. Including which stack size is most popular by number of purchases and total quantity sold.

Bundle Size
No# Sales
% of Sales
% of Total Sold
138340.8756.394
214115.0484.708
3667.0443.306
10586.199.683
5515.4434.257
4373.9492.471
20333.52211.018
6252.6682.504
7151.6011.753
8121.2811.603
9121.2811.803
11111.1742.02
9990.96114.875
1580.8542.003
1480.8541.87
1770.7471.987
1870.7472.104
1260.641.202
1660.641.603
1350.5341.085
2550.5342.087
1950.5341.586
2320.2130.768
2120.2130.701
2220.2130.735
3020.2131.002
3820.2131.269
2920.2130.968
7120.2132.371
5020.2131.669
2420.2130.801
8210.1071.369
4310.1070.718
2610.1070.434
4910.1070.818
2810.1070.467
8310.1071.386
5310.1070.885
4810.1070.801
5510.1070.918

40 results found

Home Server Sales per Hour

Region Wide Suspicious Sales

No suspicious sales found

Savage Aim Materia VI Current Listings

Avg Price Difference

222 gil

Median Price Difference

222 gil

Avg Time Difference

0 minutes

Median Time Difference

0 minutes

Minimum Price

555 gil

Price Per Unit
Quality
Quantity
Total
Retainer Name
Last Review Time
55552,775Hemroid

8 hours ago

6509763,050Megansol

8 hours ago

1,00022,000Edgein

8 hours ago

3 results found

Cannot be melded onto a piece of equipment past the first advanced materia melding slot. Kann nicht in einen Ausrüstungsgegenstand eingesetzt werden, bei dem bereits ein Materia-Slot mit riskanten Techniken gefüllt wurde. Cannot be melded onto a piece of equipment past the first advanced materia melding slot. [Sertissage avancé possible uniquement pour le premier emplacement supplémentaire d'un objet] [マテリア穴の個数を超えた1回目の装着まで使用可能] Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. Kritischer Treffer: Je höher dieser Wert, desto wahrscheinlicher ist es, dass du einen kritischen Treffer landest, und desto höher ist der damit erzielte Schaden bzw. Heileffekt. Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. Augmente les dégâts infligés par les attaques physiques et magiques, ainsi que les PV restaurés. Une valeur élevée accroît la fréquence des critiques ainsi que la quantité de dégâts infligés ou de PV restaurés. 物理・魔法攻撃により与えるダメージ量と回復量が増加します。 クリティカルが高いほど、クリティカルヒットが発生しやすくなり、ダメージ量と回復量が増加します。