Four of Rot

Four of Rot lies on a weathered oak table, its edges curled like dried leaves and the corners softened by damp years. The stock is a dull parchment gray, but the ink ruins the surface with a living sheen—rust-dark sigils that creep along the card as if a slow fire were breathing underneath. The main image shows four pale, knurled branches sprouting from a shadowed core, each twig bearing a tiny, starved bud that never fully opens. A ring of moss-green glaze seals the edges, catching light in dull, oily gleams and leaving a slick, almost whispering touch on the fingertips. The texture feels at once cool and organic, like dry bark brought to life by a damp breath. Old lore clings to the piece as stubbornly as grime to a canal stone: this is a card born from the rot-wary bargains of port towns, rumored to be forged by a witch-merchant who traded with decay itself, a pact-bound artifact that can tilt a moment toward stillness or sudden, creeping power. To those who know its history, the Four of Rot is a hinge and a rumor. It is said to bind decay to desire, to let a clever keeper barter with blight as if it were coin. In the whispered chronicles of the damp coasts, you hear of rot-wardens who used the card to seal a corridor against pestilence or to coax a dying grove back to its disease-slowed life. The four sigils are not merely decoration; they’re an invitation and a warning. When drawn in the right moment, they murmur about famine and regeneration in the same breath, about what a hunger-seeded world will give back if you meet it halfway. In daylight duels or twilight skirmishes, it becomes a compass that points toward patience, toward letting rot do its work while you gather your remaining strength for a counterstroke. Its significance in gameplay is less about flashy violence and more about timing and continuity. The Four of Rot is prized by those who see a longer story unfolding—a card that turns slow, inexorable sequences into leverage. Used well, it seeds a chain reaction: a minor blight that lingers, prompting opponents to overextend, then a quiet recovery for its user as rot’s grip loosens just enough to slip through. It invites a player to think beyond the immediate moment, to read the board as a damp alley where every step leaves a mark and every mark draws a future. It’s not simply a weapon or a shield; it is a narrative device, a reagent in a larger ritual of bargaining and balance. On a bustling quay, the Saddlebag Exchange hums with the day’s trade. There, a broad-shouldered dealer with ink-stained fingers weighs the Four of Rot on a chipped scale, whispering about margins and moods. He notes that pristine copies fetch more, but even a worn card carries a memory, a story others will pay to hear. For a well-timed whisper of a trade, five gold can slide across the counter, with a promise of further barter if rot-scarred lore delights a buyer’s palate. The market breathes with the card, turning rumor into value and value into a new chapter for whoever holds it next. And so the Four of Rot travels, a leaf of decay folded into a future that keeps unrolling, inviting the curious to listen to what rot has to say when given time to speak.

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Minimum Price

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Historic Price

16,750.99

Current Market Value

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Historic Market Value

1,675

Sales Per Day

0.1

Percent Change

-100%

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Out of Stock on Selected Realm