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Savage Aim Materia IX

Savage Aim Materia IX Sale History

Region Wide Pricing and Sales

Median Price Per Unit Sold

217

Average Price Per Unit Sold

247

Average Purchases per day

223

Total Purchases per week

1,566

Average Quantity Sold per day

1,883

Total Quantity Sold per week

13,182

Region Price History

Region Wide Server Sales Distribution

Region Wide Stack Size History

This table shows the sale history for the last 7 days in your region by stack size. Including which stack size is most popular by number of purchases and total quantity sold.

Bundle Size
No# Sales
% of Sales
% of Total Sold
166942.725.075
226116.6673.96
31378.7483.118
10674.2785.083
4603.8311.821
5593.7682.238
99362.29927.037
6311.981.411
7261.661.381
8191.2131.153
20161.0222.428
11150.9581.252
12130.831.183
9120.7660.819
1390.5750.888
1780.5111.032
5080.5113.034
1580.5110.91
1970.4471.009
1470.4470.743
1640.2550.486
1840.2550.546
2340.2550.698
2540.2550.759
4030.1920.91
2730.1920.615
3630.1920.819
8130.1921.843
2130.1920.478
7030.1921.593
4330.1920.979
3030.1920.683
5320.1280.804
5920.1280.895
8620.1281.305
2220.1280.334
4120.1280.622
3920.1280.592
6520.1280.986
3120.1280.47
6720.1281.017
2920.1280.44
5520.1280.835
3720.1280.561
6320.1280.956
4420.1280.668
4720.1280.713
6920.1281.047
7420.1281.123
6220.1280.941
5620.1280.85
7910.0640.599
9810.0640.743
3410.0640.258
8910.0640.675
6810.0640.516
2610.0640.197
3310.0640.25
6410.0640.486
4510.0640.341
4810.0640.364
3510.0640.266
8510.0640.645
8410.0640.637
6010.0640.455
5410.0640.41
2410.0640.182
3210.0640.243
8210.0640.622
3810.0640.288
9010.0640.683

71 results found

Home Server Sales per Hour

Region Wide Suspicious Sales

Price per unit
World
Quality
Retailer
Buyer Name
Time
1,000,000DiabolosRetainerKane Fenryx

2 days ago

1 results found

Savage Aim Materia IX Current Listings

Avg Price Difference

1,244 gil

Median Price Difference

4 gil

Avg Time Difference

0 minutes

Median Time Difference

0 minutes

Minimum Price

214 gil

Price Per Unit
Quality
Quantity
Total
Retainer Name
Last Review Time
214102,140Embber

1 hour ago

2152430Al'bhi

1 hour ago

217357,595Zyair

1 hour ago

2172434Kitt-kanto

1 hour ago

2172434Jillsandwich

1 hour ago

217214,557Eylene

1 hour ago

2171217Jessi-lyn

1 hour ago

2171217Spilnop

1 hour ago

2171217Miraleine

1 hour ago

2172434Alexxxx

1 hour ago

2771277Seymour-butts

1 hour ago

2781278Techalance

1 hour ago

2801280Kupow

1 hour ago

287102,870Perkyyy

1 hour ago

2976318,711Kippo

1 hour ago

2992598U'mbra

1 hour ago

2991299S'velta

1 hour ago

3001300Muledeuce

1 hour ago

50031,500Rehka

1 hour ago

5019949,599Persephon

1 hour ago

5019949,599Persephon

1 hour ago

5171517Jean-luc'

1 hour ago

51721,034Estinien-

1 hour ago

5991599Myssira

1 hour ago

6019959,499Rabanamasca

1 hour ago

1,09911,099Maruin

1 hour ago

1,12411,124Scibolt

1 hour ago

1,21722,434Melecha

1 hour ago

1,50011,500Alisandra

1 hour ago

2,21748,868Bride

1 hour ago

2,501615,006Chita

1 hour ago

10,00042420,000Amelth

1 hour ago

10,217991,011,483Nekoangel

1 hour ago

20,000240,000Hunumi

1 hour ago

21,00016336,000Froapie

1 hour ago

35,21721739,557Martius

1 hour ago

45,000994,455,000Froapie

1 hour ago

800,0001800,000Siennah

1 hour ago

38 results found

Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. Kritischer Treffer: Je höher dieser Wert, desto wahrscheinlicher ist es, dass du einen kritischen Treffer landest, und desto höher ist der damit erzielte Schaden bzw. Heileffekt. Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. Augmente les dégâts infligés par les attaques physiques et magiques, ainsi que les PV restaurés. Une valeur élevée accroît la fréquence des critiques ainsi que la quantité de dégâts infligés ou de PV restaurés. 物理・魔法攻撃により与えるダメージ量と回復量が増加します。 クリティカルが高いほど、クリティカルヒットが発生しやすくなり、ダメージ量と回復量が増加します。